Difference between revisions of "Nick of Time"
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m (Add to the unsupported category) |
(Maybe this is interesting to some people but it really should not be counted as a game in any list, just like the many other unreleased games that don't even have a page here, so I've removed the categories. Also fixed the forum link.) |
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{{GameDescription| | {{GameDescription | ||
|name=Nick of Time | |||
|release=- | |||
|alternateNames=NoT | |||
|developer=[[The Dreamers Guild]] | |||
|publisher=- | |||
|distributor=- | |||
|platforms=DOS | |||
|resolution=640x480, 256 colors | |||
|engine=[[SAGA2]] | |||
|support=Not supported. Game<br />was never released. | |||
|purchase=No, as the game<br/>was never released. | |||
}} | }} | ||
'''Nick of Time''' | |||
'''Nick of Time''' would have been the fourth game to use The Dreamers Guild's SAGA engine. Very little is known about this game. What little is known is collected here from various publicly accessible places. Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++. The Dreamers Guild started to develop it shortly after the release of [[I Have No Mouth, and I Must Scream]], but as a result of The Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public. | |||
==External links== | ==External links== | ||
[http:// | *[http://inherittheearth.net/dgi/products/nicktime.htm Product page from 1996] | ||
*[https://forums.scummvm.org/viewtopic.php?t=3906 Forum thread with a comment of a developer] | |||
[ | |||
Latest revision as of 23:23, 4 July 2021
Nick of Time | ||
---|---|---|
No Screenshot Available | ||
First release | - | |
Also known as | NoT | |
Developed by | The Dreamers Guild | |
Published by | - | |
Distributed by | - | |
Platforms | DOS | |
Resolution | 640x480, 256 colors | |
Engine | SAGA2 | |
Support | Not supported. Game was never released. | |
Available for Purchase |
No, as the game was never released. |
Nick of Time would have been the fourth game to use The Dreamers Guild's SAGA engine. Very little is known about this game. What little is known is collected here from various publicly accessible places. Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++. The Dreamers Guild started to develop it shortly after the release of I Have No Mouth, and I Must Scream, but as a result of The Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public.