Difference between revisions of "Sword2"
Jump to navigation
Jump to search
m (→Status: fixed link) |
(→Status: Update link to datafiles) |
||
(One intermediate revision by one other user not shown) | |||
Line 8: | Line 8: | ||
status=Complete| | status=Complete| | ||
}} | }} | ||
== About == | |||
'''Sword2''' is the internal name for the Virtual Theatre variant which runs [[Broken Sword 2]]. | |||
Sword2 is a further developed engine from the [[Lure]], [[Sky]], and [[Sword1]] variants. | |||
==Status== | ==Status== | ||
*[[ | *[[Broken_Sword_2#Required_data_files|Datafiles]] have to be copied from the CDs and renamed. | ||
== External links == | == External links == |
Latest revision as of 22:49, 16 April 2021
Sword2 | ||
---|---|---|
Engine developer | eriktorbjorn, khalek | |
Companies that used it | Revolution Software | |
Games that use it | Broken Sword 2 | |
Date added to ScummVM | 2003-07-28 | |
First release containing it | 0.6.0 |
About
Sword2 is the internal name for the Virtual Theatre variant which runs Broken Sword 2.
Sword2 is a further developed engine from the Lure, Sky, and Sword1 variants.
Status
- Datafiles have to be copied from the CDs and renamed.