Difference between revisions of "AGI/Fan Games/Numbers"
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== 13th Disciple | == The 13th Disciple == | ||
{{FanGame| | {{FanGame| | ||
name=The 13th Disciple| | name=The 13th Disciple| | ||
image=[[Image:AGIWiki_Disciple1d.png]]| | image=[[Image:AGIWiki_Disciple1d.png]]| | ||
release=2002| | release=October 24, 2002| | ||
versions=1. | versions=1.01| | ||
alternateNames=13th Disciple| | alternateNames=13th Disciple| | ||
developer=[[AGIWiki/Royal Software|Royal Software]]| | developer=[[AGIWiki/Royal Software|Royal Software]]| | ||
Line 12: | Line 12: | ||
}} | }} | ||
'''The 13th Disciple''' is a freeware fan-created game that uses Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game is a murder mystery, in which the protogonist must uncover the truth behind the disappearance of eight women from a college high school in Boston, Massachusetts. | '''The 13th Disciple''' is a freeware fan-created game that uses Sierra's Adventure Game Interpreter ([[AGI]]) engine. The game is a murder mystery, in which the protogonist must uncover the truth behind the disappearance of eight women from a college high school in Boston, Massachusetts. | ||
===Information=== | |||
There was a nasty bug present in version 1.00 in which one had to type "talk to Dean" immediately after one entered the Dean's office, or else the characters would become stuck which led the game to become unplayable. | |||
===Resources=== | ===Resources=== |
Latest revision as of 10:44, 28 March 2018
The 13th Disciple
The 13th Disciple | ||
---|---|---|
First release | October 24, 2002 | |
Versions | 1.01 | |
Also known as | 13th Disciple | |
Developed by | Royal Software | |
Engine | AGI | |
Support | Since ScummVM 0.10.0 |
The 13th Disciple is a freeware fan-created game that uses Sierra's Adventure Game Interpreter (AGI) engine. The game is a murder mystery, in which the protogonist must uncover the truth behind the disappearance of eight women from a college high school in Boston, Massachusetts.
Information
There was a nasty bug present in version 1.00 in which one had to type "talk to Dean" immediately after one entered the Dean's office, or else the characters would become stuck which led the game to become unplayable.
Resources
2 Player Demo
2 Player Demo | ||
---|---|---|
First release | 2002 | |
Versions | 12/05/02 | |
Also known as | Two player example game | |
Developed by | Eigen Lenk | |
Engine | AGI | |
Support | Since ScummVM 0.10.0 |
2 Player Demo is a freeware fan-created demo demonstrates that Sierra's Adventure Game Interpreter (AGI) engine can be used for two player games. It is a simple one room demo that contains two playable characters. Player one controls the character on the left side of the room, and player 2 controls the character on the right side of the room.
Controls
- Player 1 controls
- Use the arrow keys (the mouse can usually be used, but not in ScummVM at the moment)
- Player 2 controls
- Ctrl W - move forward
- Ctrl X - move back
- Ctrl D - move right
- Ctrl A - move left
- Ctrl E - move up-right
- Ctrl Q - move up-left
- Ctrl C - move down-right
- Ctrl Z - move down-left
- INSERT - Changes input turns.
Status
- It is playable in ScummVM, however there is a bug in ScummVM wherein the mouse does not control the first player. The demo can still be played since both players can be controlled just fine when using the keyboard.