Difference between revisions of "Sword2"
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dateAdded=July 28, 2003| | dateAdded=July 28, 2003| | ||
release=0.6.0| | release=0.6.0| | ||
status=Complete| | |||
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* | == About == | ||
* | '''Sword2''' is the internal name for the Virtual Theatre variant which runs [[Broken Sword 2]]. | ||
Sword2 is a further developed engine from the [[Lure]], [[Sky]], and [[Sword1]] variants. | |||
==Status== | |||
*[[Broken_Sword_2#Required_data_files|Datafiles]] have to be copied from the CDs and renamed. | |||
== External links == | |||
* [http://en.wikipedia.org/wiki/Virtual_Theatre Wikipedia article on Virtual Theatre] | |||
[[Category:Engines]] | [[Category:Engines]] |
Latest revision as of 22:49, 16 April 2021
Sword2 | ||
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Engine developer | eriktorbjorn, khalek | |
Companies that used it | Revolution Software | |
Games that use it | Broken Sword 2 | |
Date added to ScummVM | 2003-07-28 | |
First release containing it | 0.6.0 |
About
Sword2 is the internal name for the Virtual Theatre variant which runs Broken Sword 2.
Sword2 is a further developed engine from the Lure, Sky, and Sword1 variants.
Status
- Datafiles have to be copied from the CDs and renamed.