Difference between revisions of "Police Quest: SWAT"

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'''Police Quest SWAT''' was a follow-up to the [[Police Quest series]], but was a tactical simulator rather than an adventure game.  It employs full motion video (commonly reffered to as FMV) scenes, which are pre-recorded video footage of live actors.  The game puts you in command of a SWAT team.  There are several training simulations followed by three missions.  The outcome of the missions depends on strict adherence to procedure and the reliance on teamwork.
'''Police Quest SWAT''' was a follow-up to the [[Police Quest series]], but was a tactical simulator rather than an adventure game.  It employs full motion video (commonly reffered to as FMV) scenes, which are pre-recorded video footage of live actors.  The game puts you in command of a SWAT team.  There are several training simulations followed by three missions.  The outcome of the missions depends on strict adherence to procedure and the reliance on teamwork.

Revision as of 15:30, 3 May 2012

Police Quest: SWAT
No Screenshot Available
First release 1995
Also known as Daryl F. Gates' Police
Quest: SWAT, SWAT 1
Developed by Sierra
Published by Sierra
Distributed by (unknown)
Platforms MS-DOS, Win 3.1, Mac
Resolution (unknown)
Engine SCI
Support No
Available for
Purchase
Yes

Police Quest SWAT was a follow-up to the Police Quest series, but was a tactical simulator rather than an adventure game. It employs full motion video (commonly reffered to as FMV) scenes, which are pre-recorded video footage of live actors. The game puts you in command of a SWAT team. There are several training simulations followed by three missions. The outcome of the missions depends on strict adherence to procedure and the reliance on teamwork.

External links