Difference between revisions of "Sword1"

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(Add myself as engine developer for sword1)
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{{EngineDescription|
{{EngineDescription|
       name=Sword1|
       name=Sword1|
       developer=[[User:lavosspawn|lavosspawn]]|
       developer=[[User:lavosspawn|lavosspawn]], [[User:criezy|criezy]]|
       companies=[[Revolution|Revolution Software]]|
       companies=[[Revolution|Revolution Software]]|
       usedBy=[[Broken Sword 1]]|
       usedBy=[[Broken Sword 1]]|

Revision as of 18:19, 20 July 2016

Sword1
Engine developer lavosspawn, criezy
Companies that used it Revolution Software
Games that use it Broken Sword 1
Date added to ScummVM 2003-12-16
First release containing it 0.6.0

About

Sword1 is the internal name for the Virtual Theatre variant which runs Broken Sword 1.

Sword1 is a further developed engine from the Lure and Sky variants and was followed by the engine for Broken Sword 2.


Status

  • Data files have to be copied from the CDs and renamed.
  • STR cutscenes in PSX version are not supported, reencoded cutscenes need to be downloaded.
  • Game data files contain text in all languages (possible to switch in ScummVM options) but speech is only for one language.
  • GBA, PalmOS, Wii and NDS versions aren't supported.

External links