Difference between revisions of "Zork: Grand Inquisitor"

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platforms=MacOS, Windows|
platforms=MacOS, Windows|
engine=[[ZVision]]|
engine=[[ZVision]]|
support=No|
support=Since ScummVM 1.8.0|
purchase=[[Where to get the games#Other Games|Yes]]||
purchase=[[Where to get the games#Other Games|Yes]]||
         resolution=640x480, 256 colors|
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* [http://en.wikipedia.org/wiki/Zork:_Grand_Inquisitor Wikipedia article on Zork: Grand Inquisitor]
* [http://en.wikipedia.org/wiki/Zork:_Grand_Inquisitor Wikipedia article on Zork: Grand Inquisitor]


[[Category:Unsupported Games]]
[[Category:Supported Games]]
[[Category:Z-engine Games|Zork: Grand Inquisitor]]
[[Category:Z-engine Games|Zork: Grand Inquisitor]]

Revision as of 15:13, 11 January 2015

Zork: Grand Inquisitor
First release 1997
Also known as
Developed by Activision
Published by Activision, Macplay
Distributed by Activision
Platforms MacOS, Windows
Resolution 640x480, 256 colors
Engine ZVision
Support Since ScummVM 1.8.0
Available for
Purchase
Yes


Zork: Grand Inquisitor is the third point-and-click graphic adventure game in the Zork series. The player character, AFGNCAAP (Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person), joins forces with a dungeon master named Dalboz who has been trapped in a lantern by the Grand Inquisitor, Yannick. They attempt to find three legendary objects that will restore all magic to the realm and bring about the fall of the Inquisitor.

External links