Difference between revisions of "GrimE/Grim Fandango Original Bugs"

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Even though Lucasarts released a [[GrimE/Grim_Fandango_Patch | patch]], Grim Fandango still has a number of bugs of the game data. Thanks to ScummVM's hot patching system we can fix them on the fly when loading the data.
Even though LucasArts released a [[GrimE/Grim_Fandango_Patch |patch]], Grim Fandango still has a number of bugs of the game data. Thanks to ScummVM's hot patching system we can fix them on the fly when loading the data.


== Notable bugs fixed ==
== Notable bugs fixed ==
* At the edge of the World Manny was unable to speak to Domino in his factory. [http://twitter.com/TimOfLegend/status/136970659535400960 1].
* At the edge of the World Manny was unable to speak to Domino in his factory ([http://twitter.com/TimOfLegend/status/136970659535400960 1]).
* The conveyor belt at the edge of the World is famously known to be really troublesome. That is no longer true in ScummVM.
* The conveyor belt at the edge of the World is famously known to be really troublesome. That is no longer true in ScummVM.
* Bowlsley does not point the gun at Manny, but rather at some point in the wall ([http://www.youtube.com/watch?v=uHzoYVCJea0 2]). ScummVM fixes that and also Manny's animation in that sequence.
* Bowlsley does not point the gun at Manny, but rather at some point in the wall ([http://www.youtube.com/watch?v=uHzoYVCJea0 2]). ScummVM fixes that and also Manny's animation in that sequence.
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* When handing Manny the work order Glottis' animation was choppy.
* When handing Manny the work order Glottis' animation was choppy.


This are the most notable ones, but ScummVM fixes some other, more subtle, bugs. See [https://github.com/scummvm/scummvm/blob/master/dists/engine-data/patches/GrimPatchesDesc.txt here] for a full list.
These are the most notable ones, but ScummVM fixes some other, more subtle, bugs. See [https://github.com/scummvm/scummvm/blob/master/dists/engine-data/patches/GrimPatchesDesc.txt here] for a full list.

Revision as of 11:46, 18 September 2021

Even though LucasArts released a patch, Grim Fandango still has a number of bugs of the game data. Thanks to ScummVM's hot patching system we can fix them on the fly when loading the data.

Notable bugs fixed

  • At the edge of the World Manny was unable to speak to Domino in his factory (1).
  • The conveyor belt at the edge of the World is famously known to be really troublesome. That is no longer true in ScummVM.
  • Bowlsley does not point the gun at Manny, but rather at some point in the wall (2). ScummVM fixes that and also Manny's animation in that sequence.
  • Often opening the inventory while a sequence was going on could freeze the game. ScummVM fixes most of those cases.
  • When handing Manny the work order Glottis' animation was choppy.

These are the most notable ones, but ScummVM fixes some other, more subtle, bugs. See here for a full list.