Difference between revisions of "AGS"
Jump to navigation
Jump to search
(slight fix - it was yesterday) |
Dreammaster (talk | contribs) (Update the TODO list) |
||
Line 8: | Line 8: | ||
==Status== | ==Status== | ||
* Experimental work in progress. Various games completable. | * Experimental work in progress. Various games from 2.5 onwards are completable. | ||
==TODO== | ==TODO== | ||
* | * Reverse and implement various plugins needed by the games | ||
* Some graphics rendering is still stubbed, or renders incorrectly in some games. | |||
* Testing various games to identify and fix any missing functionality or incorrect implementation. | |||
* | |||
* | |||
==External Links== | ==External Links== |
Revision as of 04:32, 8 February 2021
AGS | ||
---|---|---|
Engine developer | dreammaster | |
Companies that used it | Various | |
Games that use it | Too many to list | |
Date added to ScummVM | 2021-02-06 | |
First release containing it | None |
Status
- Experimental work in progress. Various games from 2.5 onwards are completable.
TODO
- Reverse and implement various plugins needed by the games
- Some graphics rendering is still stubbed, or renders incorrectly in some games.
- Testing various games to identify and fix any missing functionality or incorrect implementation.
External Links
- Fuzzie's WIP AGS engine (outdated, for reference only)
- AdventureGameStudio's own WIP engine in ScummVM git fork