Difference between revisions of "Jones in the Fast Lane"

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(New page: {{GameDescription| name=Jones in the Fast Lane| release=1991| alternateNames=| publisher=Sierra| developer=Sierra| platforms=MS-DOS| engine=SCI| support=A WIP engine is...)
 
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support=A WIP engine is available in<br/>our SVN repository.
support=Since ScummVM 1.2.0
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'''Jones in the Fast Lane''' is a life simulation game.  The game is setup like a board game.  The player can move about the board freely within the time allotted per turn.  Time is used by moving to a new location and by doing things such as working or resting.  Each turn represents one week in the player's life.  The goal of the game is to attain the level of money, happiness, status, and education as chosen by the player before the game began.
'''Jones in the Fast Lane''' is a life simulation game.  The game is setup like a board game.  The player can move about the board freely within the time allotted per turn.  Time is used by moving to a new location and by doing things such as working or resting.  Each turn represents one week in the player's life.  The goal of the game is to attain the level of money, happiness, status, and education as chosen by the player before the game began.

Revision as of 01:03, 16 October 2010

Jones in the Fast Lane
No Screenshot Available
First release 1991
Also known as
Developed by Sierra
Published by Sierra
Distributed by (unknown)
Platforms MS-DOS
Resolution (unknown)
Engine SCI
Support Since ScummVM 1.2.0
Available for
Purchase
No

Jones in the Fast Lane is a life simulation game. The game is setup like a board game. The player can move about the board freely within the time allotted per turn. Time is used by moving to a new location and by doing things such as working or resting. Each turn represents one week in the player's life. The goal of the game is to attain the level of money, happiness, status, and education as chosen by the player before the game began.

External links