Difference between revisions of "OpenTasks/Engine/Denarius"
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* Good knowledge of ScummVM coding conventions and portability guidelines (could be learned in less than a week) | * Good knowledge of ScummVM coding conventions and portability guidelines (could be learned in less than a week) | ||
* Engine internals could be studied quickly. (The original authors are willing to help by answering questions) | * Engine internals could be studied quickly. (The original authors are willing to help by answering questions) | ||
* Pascal knowledge is a plus. |
Revision as of 10:09, 19 January 2014
Open Task | |
Task Name | Integrate Denarius Avaricius Sextus Engine |
Technical Contact(s) | Arnaud Boutonné, Eugene Sandulenko |
Subsystem | Engine |
Background:
The authors (and right holders) of the Denarius Avaricius Sextus have recently found the sources of the engine and have decided to release those under a GPLv2 licence, as well as the data files. This engine is used by the DOS only Denarius Avaricius Sextus.
The Task:
- Convert the sources from Pascal to C
- Clean up the resulting code, make it compile
- Integrate it in ScummVM
- Make use of ScummVM subsystems for graphics, audio, input, ...
- Rework code to follow our portability guidelines
- Refactor/Objectify it
The Benefits:
- Integrating Avalanche Engine in ScummVM will allow Denarius Avaricius Sextus to be properly freed, as it'll provide a portable environment to play it.
- Denarius Avaricius Sextus Engine will also benefit all the enhancement proposed by ScummVM.
- The game will get a second life as the full (and free) version of the game will be available on our site.
Required Skills:
- Good C++ skills.
- Good knowledge of ScummVM coding conventions and portability guidelines (could be learned in less than a week)
- Engine internals could be studied quickly. (The original authors are willing to help by answering questions)
- Pascal knowledge is a plus.