Difference between revisions of "Mdo.def Information"
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* MOUSE is for Mouse Support in the Game | * MOUSE is for Mouse Support in the Game | ||
* SOUNDN is empty | * SOUNDN is empty | ||
* SOUND which Protocols are used for the Sound (by default it is BLASTER+MEDIA+NOSOUND+ADLIB+MDO) | * SOUND which Protocols are used for the Sound (by default it is BLASTER+MEDIA+NOSOUND+ADLIB+MDO) and for which Sound Bits (by default it is 8+16) | ||
* JOY is for Joystick Support in the Game | * JOY is for Joystick Support in the Game | ||
* CDROM is for if the Game needs a CDROM Drive | * CDROM is for if the Game needs a CDROM Drive | ||
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* RAMHI for Hidden Ram | * RAMHI for Hidden Ram | ||
* HARD is for how many Hard Drive Space is needed for the Game (its shown in MB) | * HARD is for how many Hard Drive Space is needed for the Game (its shown in MB) | ||
* WINRAM is for the Ram thats Windows uses | * WINRAM is for the Ram thats Windows uses | ||
* VIDEO is for the Video Bits (by default it is 8+16+24) | |||
* ROOT is for the Game Directory (its default goes to \ to go into the Directory) |
Revision as of 17:43, 13 March 2023
- NAME is for show the Name of the Game
- EXEC is for start the Game with the right executable
- LANG for the Language (it depends on your Language of the Game
- GRAPH which Graphical Protocol the Games uses (by default VGA)
- MOUSE is for Mouse Support in the Game
- SOUNDN is empty
- SOUND which Protocols are used for the Sound (by default it is BLASTER+MEDIA+NOSOUND+ADLIB+MDO) and for which Sound Bits (by default it is 8+16)
- JOY is for Joystick Support in the Game
- CDROM is for if the Game needs a CDROM Drive
- RAM how much Ram the Game needs (in KB is it shown)
- S_MOUSE is for support for a secound Mouse
- RAMHI for Hidden Ram
- HARD is for how many Hard Drive Space is needed for the Game (its shown in MB)
- WINRAM is for the Ram thats Windows uses
- VIDEO is for the Video Bits (by default it is 8+16+24)
- ROOT is for the Game Directory (its default goes to \ to go into the Directory)