Difference between revisions of "Sword1"
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release=0.6.0| | release=0.6.0| | ||
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*[[Datafiles#Broken_Sword_1:_The_Shadow_of_the_Templars|Data files]] have to be copied from the CDs and renamed. | |||
*Due to unsupported smacker format reencoded cutscenes need to be downloaded | *Due to unsupported smacker format [http://scummvm.org/downloads.php#extras reencoded cutscenes] need to be downloaded. | ||
*Game data files contain text in all | *Game data files contain text in all languages (possible to switch in ScummVM options) but speech is only for one language. | ||
*PSX, GBA and PalmOS versions aren't supported. | *PSX, GBA and PalmOS versions aren't supported. | ||
[[Category:Engines]] | [[Category:Engines]] |
Revision as of 15:57, 24 February 2007
Sword1 | ||
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Engine developer | lavosspawn | |
Companies that used it | Revolution Software | |
Games that use it | Broken Sword 1 | |
Date added to ScummVM | 2003-12-16 | |
First release containing it | 0.6.0 |
- Data files have to be copied from the CDs and renamed.
- Due to unsupported smacker format reencoded cutscenes need to be downloaded.
- Game data files contain text in all languages (possible to switch in ScummVM options) but speech is only for one language.
- PSX, GBA and PalmOS versions aren't supported.