Difference between revisions of "User:Cyx"
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I mostly concentrated on the engines part of ScummVM so far, the most interesting part of the project to me :). Getting into the x86 and/or 68k disassembly of the games, understanding how they were made is always a fun experience. It also happens that I "study" non-adventure games and rewrite stand-alone engines for them, you can have a look at the list [http://cyxdown.free.fr/ here]. | I mostly concentrated on the engines part of ScummVM so far, the most interesting part of the project to me :). Getting into the x86 and/or 68k disassembly of the games, understanding how they were made is always a fun experience. It also happens that I "study" non-adventure games and rewrite stand-alone engines for them, you can have a look at the list [http://cyxdown.free.fr/ here]. | ||
== Contributions | == Contributions == | ||
Things I have worked on : | Things I have worked on : | ||
* '''QUEEN''': support for PC | * '''QUEEN''': support for PC/Amiga versions | ||
* '''SCUMM''': HE changes (AKOS, Wiz, CUP) | * '''SCUMM''': HE changes (AKOS, Wiz, CUP), SMUSH codecs (21/44, 37 sub 1), bugfixes | ||
* '''KYRA''': initial Kyrandia 1 RE'ing | * '''KYRA''': initial Kyrandia 1 RE'ing | ||
* '''AGOS''': DXA RE'ing | * '''AGOS''': DXA RE'ing | ||
* '''CINE''': SoundFX PC music support | * '''CINE''': SoundFX PC/Amiga music support | ||
* '''TOUCHE''': initial RE'ing | * '''TOUCHE''': initial RE'ing, support for PC versions | ||
* ''' | * '''IGOR''': initial RE'ing | ||
== | == Wish List == | ||
Games I'd like to have (only originals). | |||
* '' | * Igor: Objective Uikokahonia English Talkie version (CD) ''-- this will let me perform proper engine improvement'' | ||
Revision as of 21:37, 15 November 2007
cyx | ||
---|---|---|
Name | Gregory Montoir | |
Team Member since | 2003-10-01 | |
Working on | ||
Personal webpage/BLOG | - | |
cyx (at scummvm dot org) |
I joined the project at the end of 2003, initially to add support for Flight of the Amazon Queen. I started RE'ing the original executable, but things turned out that Ender succeed in getting the source, which made the work easier :p
I mostly concentrated on the engines part of ScummVM so far, the most interesting part of the project to me :). Getting into the x86 and/or 68k disassembly of the games, understanding how they were made is always a fun experience. It also happens that I "study" non-adventure games and rewrite stand-alone engines for them, you can have a look at the list here.
Contributions
Things I have worked on :
- QUEEN: support for PC/Amiga versions
- SCUMM: HE changes (AKOS, Wiz, CUP), SMUSH codecs (21/44, 37 sub 1), bugfixes
- KYRA: initial Kyrandia 1 RE'ing
- AGOS: DXA RE'ing
- CINE: SoundFX PC/Amiga music support
- TOUCHE: initial RE'ing, support for PC versions
- IGOR: initial RE'ing
Wish List
Games I'd like to have (only originals).
- Igor: Objective Uikokahonia English Talkie version (CD) -- this will let me perform proper engine improvement