Difference between revisions of "Kyra"
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=== Hand of Fate === | === Hand of Fate === | ||
[[The Legend of Kyrandia: Book Two: Hand of Fate|Hand of Fate]] | Since version 0.12.0 of ScummVM the Kyra engine can play through [[The Legend of Kyrandia: Book Two: Hand of Fate|Hand of Fate]]. It was first completable as of 0.12.0 SVN from 21 Mar 2008. | ||
=== Malcolm's Revenge === | === Malcolm's Revenge === | ||
[[The Legend of Kyrandia: Book Three: Malcolm's Revenge|Malcolm's Revenge]] | |||
Since version 0.12.0 of ScummVM the Kyra engine can play through [[The Legend of Kyrandia: Book Three: Malcolm's Revenge|Malcolm's Revenge]]. It was first completable as of 0.12.0 SVN from 28 Apr 2008. | |||
=== Lands of Lore === | === Lands of Lore === |
Revision as of 14:27, 2 September 2008
Kyra | ||
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Engine developer | athrxx, cyx, LordHoto, vinterstum | |
Companies that used it | Westwood Studios | |
Games that use it | The Legend of Kyrandia, Hand of Fate, Malcolm's Revenge | |
Date added to ScummVM | 2004-04-09 | |
First release containing it | 0.9.0 |
Status of the Kyra engine
General
The file kyra.dat is required in order to run the games. It can be found in the ScummVM sources in the directory "dists/engine-data" (kyra.dat for latest ScummVM SVN, kyra.dat for the latest ScummVM Release).
The Legend of Kyrandia
Since version 0.9.0 of ScummVM the Kyra engine can play through The Legend of Kyrandia (some graphics glitches still occur).
Hand of Fate
Since version 0.12.0 of ScummVM the Kyra engine can play through Hand of Fate. It was first completable as of 0.12.0 SVN from 21 Mar 2008.
Malcolm's Revenge
Since version 0.12.0 of ScummVM the Kyra engine can play through Malcolm's Revenge. It was first completable as of 0.12.0 SVN from 28 Apr 2008.
Lands of Lore
Lands of Lore currently displays the intro and the character selection screen as of 0.13.0 SVN from 1 August 2008.
Status of the Source Release
Negotiations for the release of the source to Kyrandia (and possible freeware release) have been conducted with Electronic Arts LA. The original code and assets from the Westwood-era have been confirmed to still exist on backups.
Action has stalled, mostly due to confusion over the franchise ownership and licensing. As of the last update, EA has reconfirmed their ownership of the rights.
Games using this engine
- The Legend of Kyrandia (1992)
- The Legend of Kyrandia: Book Two: Hand of Fate (1993)
- The Legend of Kyrandia: Book Three: Malcolm's Revenge (1994)
- Lands of Lore (1993)
TODO
- Complain if no game data was found in specified directory instead of assert() and producing bunch of useless warnings.
- make sound working properly (MIDI sound has some problems)
- Reduce kMD5FileSizeLimit from 1MB to e.g. 80 kb (this might require recomputing some MD5s, but is faster, and good enough for finger printing)
Tech info
The items and map lists may include spoilers for the games, so do not look at them if you want to play the games on your own.
Kyrandia 1
- Opcodes (list of unimplemented functions)
- Items (Kyrandia 1)
- Maps (Kyrandia 1)
- Savegames (Kyrandia 1) (for the sake of reference only)
Kyrandia 2: Hand of Fate
Kyrandia 3: Malcolm's Revenge
External links
- ftp://ftp.westwood.com/pub/kyrandia1/ - Kyrandia 1 - update, demo, sample music, screenshots
- ftp://ftp.westwood.com/pub/kyrandia2/ - Kyrandia 2 - update, demo, sample music, screenshots
- ftp://ftp.westwood.com/pub/kyrandia3/ - Kyrandia 3 - sample music, video, screenshots