Data used by AGI is mainly stored in four types of resources, view, picture, logic and sound. There can be up to 256 (0 - 255)
resources of each resource.
- View resources contain animations and sprites
- Picture resources contain background images
- Logic resources have the scrips
- Sound resources contain the sound effects and music.
During the game interpreter loads and unloads these resources in order game to function. These resources are stored within vol files.