Might and Magic: World of Xeen

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Might and Magic: World of Xeen
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First release 1994
Also known as World of Xeen
Developed by New World Computing
Published by New World Computing
Distributed by New World Computing
Platforms DOS, Macintosh
Resolution 320x200, 256 colors
Engine Xeen
Support Since ScummVM 2.1.0
Available for
Purchase
Yes


Might and Magic: World of Xeen combines the fourth and fifth Might and Magic games into a single game. The original release of the fourth and fifth game told a story arc that took place over the two games, and shared character data between them. This release enabled the storyline of the adventurers quest to restore stability to the land of Xeen to be played continuously.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

CD Audio

To properly play the World of Xeen CD Talkie using original discs, use an encoder to rip the cd audio tracks to files, either mp3 or ogg. Rename the tracks of the first CD track02 to track31, and the second CD's audio tracks track32 through to track60.

For the GOG Might and Magic 4-5 installation, install the game to your computer, and do the following steps:

  • The game1.inst (CUE) and game1.gog (BIN) file from the game folder is a CD image. Use software like Virtual CloneDrive to mount it as a drive. Linux and MacOS users can use bchunk to convert it to an ISO.
  • Copy all the .cc files from the subfolder in the mounted drive to a new empty game folder that you create for the game.
  • Copy all the music/*.ogg files from the GOG installation to your game folder. You'll then need to rename all of them from xeen??.ogg to track??.ogg
  • You should then be able to point ScummVM to this new game folder, and the CD talkie version should be detected.

Save games

Savegames from either Clouds or Darkside of Xeen games can be transferred across to World of Xeen by setting up and detecting World of Xeen (either by manually combining the two games or using the GOG World of Xeen installer), and then renaming the savegames to use the World of Xeen savegame format, by default 'worldofxeen.*'

External links