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  • ...st of the games that are currently detected by ScummVM, with varying level of support For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user docume
    252 KB (34,395 words) - 21:18, 31 October 2024
  • ...-engines, each supporting games from different companies and/or a category of text adventures. '''NOTE: This list is outdated.''' See the [https://github.com/scummvm/scummvm/blob/master/engines/glk/adrift/detectio
    75 KB (10,528 words) - 22:22, 19 September 2024
  • ...a game; you get teleported to a certain situation in a game, with some of the items appropriate for it. It is not always possible to continue and complet ...r exactly the same purpose we use them for: to help in debugging the game. Of course, they also make a nice cheat system (with some caveats, as I tried t
    49 KB (7,325 words) - 21:08, 17 November 2022
  • ===Indiana Jones and the Last Crusade=== ===Indiana Jones and the Fate of Atlantis===
    13 KB (1,458 words) - 14:47, 23 May 2023
  • ...the desire to restore the original behavior, some games now have a number of settings for game-specific enhancements: ...a list of the enhancements that it currently covers, indicating both when the enhancement was first added and when it was made optional.
    26 KB (3,980 words) - 18:30, 31 October 2024
  • ...elow. '''Not all games on this list are supported by ScummVM, please check the [https://www.scummvm.org/compatibility/ compatibility page] beforehand'''. ...ownload by their respective copyright holders. For more information, check the freeware games table below.
    83 KB (9,511 words) - 09:43, 25 October 2024
  • ScummVM currently supports, or is in the process of adding support for, the following engines (sorted alphabetically): = Engines in the main source tree =
    35 KB (4,439 words) - 09:25, 25 October 2024
  • |DisplayHELogoTest||Display the result of HE logo speed test |HideAllText||Hide all text in the game?
    16 KB (2,356 words) - 10:07, 17 May 2014
  • purchase=[[Where to get the games#Other Games|Yes]] ...same name. A detective named Ray McCoy is tasked with hunting down a group of dangerous Replicants, bio-engineered androids designed to look and act like
    48 KB (7,717 words) - 10:18, 27 June 2023
  • == Bugs Found in the Original Games == ...ing of the ripped track (with a program like Audacity), speech works fine (the track should begin with "Welcome to QT clothing! We will sell you anything!
    18 KB (3,132 words) - 08:41, 11 December 2020
  • ...o classic Macs. The movies should be compatible with ScummVM's engine, but the file format is slightly different. ...Mac. This version introduced 24-bit color, extensibility via XObjects, and the Lingo scripting language, replacing Tiny BASIC.
    51 KB (6,659 words) - 12:43, 25 August 2024
  • ...out of the scope of the project. They are just included here for the sake of completeness. ...eginning in 2015, but these will not be included here as they do not carry the Humongous Entertainment label.
    9 KB (1,263 words) - 14:04, 24 August 2024
  • ...eason has begun on February 22, 2010. Please see the testing guidelines on the main [[Release Testing]] page. '''Release testing has ended on Mar 31, 2010 ...yellow. If a game has already been tested and you have a different version of that game, feel free to test that as well.
    18 KB (2,651 words) - 22:25, 31 March 2010
  • ...ason has begun on September 12, 2010. Please see the testing guidelines on the main [[Release Testing]] page. |Indiana Jones and the Last Crusade EGA||N/A||N/A||None||None||None
    8 KB (1,489 words) - 03:31, 23 September 2010
  • ...ng season has begun on July 10, 2009. Please see the testing guidelines on the main [[Release Testing]] page. '''Release testing has ended on November 6, ...ing cycle games turn green only after a second person tests it. If you see the game yellow and only one person's name specified, feel free to take it for
    27 KB (4,004 words) - 04:11, 7 November 2009
  • ...esting season began on July 21, 2008. Please see the testing guidelines on the main [[Release Testing]] page. '''Release testing ended on August 25, 2008. Some games turn green only after a second person tests it. If you see the game yellow and only one person's name specified, feel free to take it for
    13 KB (1,995 words) - 21:57, 25 August 2008
  • ...season has begun on January 17, 2009. Please see the testing guidelines on the main [[Release Testing]] page. '''Release Testing has ended on February 18, Some games turn green only after a second person tests it. If you see the game yellow and only one person's name specified, feel free to take it for
    12 KB (1,976 words) - 16:45, 21 February 2009
  • <span style="color: red;">Here are all of the known code names, related back stories and release dates for Director and r | width="53%" | <b>The Story Behind
    23 KB (3,107 words) - 21:39, 23 August 2024
  • ...season has begun on December 6, 2007. Please see the testing guidelines on the main [[Release Testing]] page. '''Release testing is now over. Thanks to al Some games turn green only after a second person tests it. If you see the game yellow and only one person's name specified, feel free to take it for
    12 KB (1,827 words) - 22:58, 13 January 2008
  • ...ng season will begin on May 23, 2007. Please see the testing guidelines on the main [[Release Testing]] page. '''Release testing is now over. Thanks to al Some games turn green only after a second person tests it. If you see the game yellow and only one person's name specified, feel free to take it for
    14 KB (2,185 words) - 22:27, 5 July 2008

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