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- |rootfather |rootfather1 KB (191 words) - 17:49, 20 December 2023
- ### Ping [[User:rootfather|rootfather]] for propagating the change to the buildbot. ...nformation for the new game(s) (ping [[User:Sev|sev]] or [[User:Rootfather|rootfather]] for the access)5 KB (850 words) - 22:00, 24 October 2024
- [[User:Rootfather|Rootfather]] ([[User talk:Rootfather|talk]]) 19:58, 26 July 2021 (UTC)2 KB (324 words) - 19:58, 26 July 2021
- To get access, please talk to [[User:Sev|sev]] or [[User:Rootfather|rootfather]], then we add you to .htpasswd3 KB (519 words) - 13:00, 21 August 2023
- ;<u>Mentors:</u>: [[User::Rootfather|rootfather]8 KB (1,180 words) - 17:00, 18 November 2023
- ...ons, not jumping around, just follow it. And yes, I wrote this for myself (rootfather)''' **Create a new shared folder with upload permissions in the Nextcloud (ask rootfather when in doubt)18 KB (2,879 words) - 23:26, 4 January 2024
- ...shaders are standard for them in open source gaming. LordHoto started and rootfather continued work on adding support for those to ScummVM. Their unfinished wor18 KB (2,924 words) - 20:57, 27 March 2022
- developer=[[User:Rootfather|Lothar]]|359 bytes (40 words) - 12:12, 5 November 2022
- ...atically linked executable for easy distribution. Feel free to contact me (rootfather) either via eMail or IRC if you have questions regarding MSYS2/MinGW-w64.6 KB (877 words) - 14:09, 12 October 2024