Gob/Bugs
< Gob
Revision as of 01:55, 12 May 2013 by Digitall (talk | contribs) (→Not Fixed in ScummVM: Added two Gob1 bugs that occur in original.)
This is a list of known bugs in the games that also occur in the original interpreters.
Gobliiins (gob1)
Fixed in ScummVM
- Gobliiins stuck after restart from UOTODDV [Bug #3018918]
- Gobliiins stuck after restart from ICVGCGT [Bug #3065914]
Not Fixed in ScummVM
- Scene 12: Inside the Wizard’s House FTQKVLE - Reloading this scene when the Bee is sitting on the top shelf results in bee continuing to fly round i.e. state not cleared [Bug #3612922]
- Scene 14: The Carrot Patch EWDGPNL - Punching the carrot with the key to release it also causes the stick you dropped earlier to vanish [Bug #3612923]
Gobliins 2 (gob2)
Goblins Quest 3 (gob3)
Woodruff And The Schnibble Of Azimuth
Bargon Attack
Lost In Time
Fascination
Urban Runner
Known Warnings
- Couldn't open video "hmx7-44"
- Couldn't open video "hin11-1"
- Couldn't open video "hnr11-7"
- Couldn't open video "MXRAMPART"
Fixed in ScummVM
Not Fixed in ScummVM
- In Hotel scenes, music level is too high and drowns out speech.
- Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.