Gob/Bugs
< Gob
Revision as of 17:23, 21 February 2016 by Criezy (talk | contribs) (→Fixed in ScummVM: Use new bug tracker ids)
This is a list of known bugs in the games that also occur in the original interpreters.
Gobliiins (gob1)
Fixed in ScummVM
- Gobliiins stuck after restart from UOTODDV [Bug #4909]
- Gobliiins stuck after restart from ICVGCGT [Bug #5359]
Not Fixed in ScummVM
- Scene 12: Inside the Wizard’s House FTQKVLE - Reloading this scene when the Bee is sitting on the top shelf results in bee continuing to fly round i.e. state not cleared [Bug #3612922]
- Scene 14: The Carrot Patch EWDGPNL - Punching the carrot with the key to release it also causes the stick you dropped earlier to vanish [Bug #3612923]
Gobliins 2 (gob2)
- Anvil and Stool hotspots in Forge in wrong place [Bug #3613110]
Goblins Quest 3 (gob3)
- Coin available in alchemist's lab when it shouldn't [Bug #3613221]
Woodruff And The Schnibble Of Azimuth
Bargon Attack
Lost In Time
Fascination
Urban Runner
Known Warnings
- Couldn't open video "hmx7-44"
- Couldn't open video "hin11-1"
- Couldn't open video "hnr11-7"
- Couldn't open video "MXRAMPART"
Fixed in ScummVM
Not Fixed in ScummVM
- In Hotel scenes, music level is too high and drowns out speech.
- Can be avoided by pressing down button on Mobile Phone and clicking to set Music Off.