Once an engine has been accepted into the master branch, finished, and is ready to be playtested, do this stuff to get it ready:
- Change any
ADGF_UNSTABLE
flags in the engine’s detection table toADGF_TESTING
- Change the [build-by-default] flag in the engine’s configure.engine file to yes
- Update the game’s information pages in the wiki:
- Change the game’s category from Category:Unsupported Games to Category:Supported Games
- Set the Support status in the infobox to the next ScummVM release version
- Fill out any other missing information in the infobox
- Add the new game(s) to the NEWS file
- If necessary, add special notes to section 3 of the README file
- Add the engine author(s) to the credits.pl file and run make credits to update the AUTHORS and credits.h files.
- Make sure Datafiles is up-to-date
- Make sure the engine and game are added to the bug tracker
- Publish a news entry announcing game testing at scummvm/scummvm-web:data/news/ (e.g. Full Pipe announcement)
- Copy the news to the forums, mark the post as an announcement
- Copy the news to our Facebook page
- Update the compatibility data at scummvm/scummvm-web:data/compatibility/compat-DEV.xml with compatibility information for the new game(s)
- If necessary, update the demos list at scummvm/scummvm-web:data/game_demos.xml with new game demos