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(→Sound system: Remove section, it's all implemented now) |
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== General Issues == | == General Issues == | ||
* | * Add descumm support for the array changes in HE72+ games to help solve bugs. | ||
* Convert wizImage to image file (BMP?), when printing is requested, to allow printing of images by other programs. | * Convert wizImage to image file (BMP?), when printing is requested, to allow printing of images by other programs. | ||
* Fix broken sync. of songs, if the game is paused during a song. | * Fix broken sync. of songs, if the game is paused during a song. | ||
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by \xYY like it is done in C. | by \xYY like it is done in C. | ||
== | == Backyard Soccer == | ||
* Fix bad memory reads after scoring a goal: the game nukes the playing sound resource. | |||
* On rare occasions, the soccer ball can leave a trail over the GUI. | |||
* | |||
== | == Blue's Birthday Adventure == | ||
* Fix flood fill issue in the end minigame of the left adventure of the Yellow disc ([[index.php?title=Media:BluesBirthdayFillBug.png|screenshot]]). | |||
== | == Blue's Treasure Hunt == | ||
* Add support for switching between the two sets of resource files, and detecting when that switching should occur. | |||
* Add support for | |||
== Putt-Putt Saves the Zoo == | == Putt-Putt Saves the Zoo == | ||
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== Fun Shop titles == | == Fun Shop titles == | ||
* Add support for processWizImage modes 13, 14 & 15, used after selecting text button. Creates and displays the text written on cursor. | * Add support for processWizImage modes 13, 14 & 15, used after selecting text button. Creates and displays the text written on cursor. | ||
* Add support for processWizImage mode 17, used draw circle when first selecting shapes button. | * Add support for processWizImage mode 17, used draw circle when first selecting shapes button. | ||
* Add support for thickLine code for processWizImage mode 10 (fillWizLine), used when selecting the shapes buttons and cycling through the shapes. | * Add support for thickLine code for processWizImage mode 10 (fillWizLine), used when selecting the shapes buttons and cycling through the shapes. | ||
==Russian versions== | ==Russian versions== | ||
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== Future == | == Future == | ||
* Add | * Add sound compression support for music/speech files? | ||
* Add support for resource queuing, to help playing from CD? | * Add support for resource queuing, to help playing from CD? | ||
== 16bit Color Games == | == 16bit Color Games == | ||
* Add support for drawWizPolygonTransform 0x800000 flag, used when selecting slot to save game. | * Add support for drawWizPolygonTransform 0x800000 flag, used when selecting slot to save game. | ||
* Add support for copyMaskWizImage 0x9000000 flag, used for fade effects. | |||
=== U32 library calls === | === U32 library calls === | ||
Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game. | Complete the U32 library calls, triggered by case 2001 of kernelGetFunctions/kernelSetFunctions. Unfortunately the U32 library calls are unique in each HE game series. | ||
* The U32 code controls the players movements on field in basketball | * The U32 code controls the players movements on field in basketball | ||
* The U32 code controls the | * The U32 code controls various aspects of the game in moonbase | ||
=== Backyard Baseball 2003 === | === Backyard Baseball 2003 === | ||
* | * Add support for fade effects, used when moving between menus. | ||
=== Backyard Football 2002 === | === Backyard Football 2002 === | ||
* | * Add support for fade effects, used when moving between menus. | ||
* Incorrect cursor color is shown in the Windows version when picking team members and when choosing a play. | |||
* Before the field goal and endzone backgrounds show, a black frame appears quickly. It looks like we're calling _moviePlay->handleNextFrame() at the wrong time. | |||
=== | === Backyard Soccer MLS Edition === | ||
* | * See [[Humongous Entertainment/Progress#Backyard Soccer|Backyard Soccer issues]]. | ||
* The cursor and ball leave a trail if they go over the GUI in the bottom part of the screen. | |||
* During a penalty kick, the ball looks like it goes through the net before it bounces off the net. | |||
=== | === Backyard Soccer 2004 === | ||
* Add support for | * See [[Humongous Entertainment/Progress#Backyard Soccer|Backyard Soccer issues]] and [[Humongous Entertainment/Progress#Backyard Soccer MLS Edition|Backyard Soccer MLS Edition issues]]. | ||
* Add support for fade effects, used when moving between menus. | |||
=== Freddi Fish 5 === | === Freddi Fish 5 === | ||
* Add support for | * Add support for fade effects, which are used by the title screen. | ||
=== | === Moonbase Commander === | ||
* Add support for | * Add support for additional wizImage compression types (4, others) used. |
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