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Vgvgf

Joined 27 April 2010
269 bytes added ,  16:15, 27 July 2010
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**'''Description:''' Implement a OpenGL (and OpenGL ES 1.1 compatible) Graphics Manager for use with a SDL backend, and another Manager without using SDL.
**'''Description:''' Implement a OpenGL (and OpenGL ES 1.1 compatible) Graphics Manager for use with a SDL backend, and another Manager without using SDL.
**'''Time:''' June 28 – July 19
**'''Time:''' June 28 – July 19
**'''Status:''' ''In progress'' - Aspect Ratio
**'''Status:''' ''In progress'' - Add options for switching between OpenGL manager and SDL manager
**'''To do:'''
**'''To do:'''
***<s>Design the base structure for a OpenGL graphics manager</s>
***<s>Design the base structure for a OpenGL graphics manager</s>
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***<s>Implement mouse surface</s>
***<s>Implement mouse surface</s>
***<s>Implement game surface</s>
***<s>Implement game surface</s>
***Implement OpenGL scalers for any aspect ratio (Still need to work on aspect ratio)
***<s>Implement OpenGL scalers for any aspect ratio (Still need to work on aspect ratio)</s>
***Add options for switching between OpenGL manager and SDL manager
***Porting to OpenGL ES and testing
***Code cleanup and documentation
***Code cleanup and documentation
*'''Implementation of new modular backend for other platform backends'''
*'''Implementation of new modular backend for other platform backends'''
**'''Description:''' Refactor the actual ports for subclassing the ModularBackend class
**'''Description:''' Refactor the actual ports for subclassing the ModularBackend class
**'''Time:''' July 19 – August 14
**'''Time:''' July 19 – August 7
**'''Status:''' ''To do''
*'''Merge with trunk'''
**'''Description:'''
**'''Time:''' July 7 – August 14
**'''Status:''' ''To do''
**'''Status:''' ''To do''
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