1,190
edits
Strangerke (talk | contribs) (Fix bug in scene 7300) |
Strangerke (talk | contribs) (Add 2 bugs) |
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Known engine bugs: | Known engine bugs: | ||
*Scene 7600: The ship should be reduced to a single pixel when approaching the floating fortress. It's currently not visible, (most likely rounded to 0 pixel). | |||
Known hardcoded logic bugs: | Known hardcoded logic bugs: | ||
Line 12: | Line 13: | ||
*Scene 5100: When the flesheaters are surrounding Quinn, they move EXTREMELY fast | *Scene 5100: When the flesheaters are surrounding Quinn, they move EXTREMELY fast | ||
*Scene 6100: The probe commands seem a bit broken: you can't go straight forward (always turning in a direction) and only on direction is available (either left, or right, but not both). It's still completable, though | *Scene 6100: The probe commands seem a bit broken: you can't go straight forward (always turning in a direction) and only on direction is available (either left, or right, but not both). It's still completable, though | ||
*Scene 7700: The drawers are broken, they self-close. | |||
*In scene 9100, when talking with the slave, you're supposed to wear clothes as a disguise to enter the castle, but that never happens and Quinn exits to the left instead | *In scene 9100, when talking with the slave, you're supposed to wear clothes as a disguise to enter the castle, but that never happens and Quinn exits to the left instead | ||
Currently Playable until: | Currently Playable until: | ||
*Scene 9100 (earth, by the lake) | *Scene 9100 (earth, by the lake) |