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Strangerke (talk | contribs) (Add benefits for the project and for users) |
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* Add sprite rotations | * Add sprite rotations | ||
* Add sprite blending modes | * Add sprite blending modes | ||
===The Benefits:=== | |||
This would allow to run most of the 2D games using Wintermute Engine, all of them on a longer term. | |||
There are currently more than 30 games targetted, some are described [http://res.dead-code.org/doku.php/games:start in Wintermute Engine documentation], and the others may be found [http://forum.dead-code.org/index.php?board=2.0 in the forum]. | |||
This includes: | |||
* [http://www.coldwinterwaiting.com/ Corrosion] | |||
* [http://www.juliathegame.com/ J.U.L.I.A.] | |||
* [http://www.adventuregamers.com/article/id,1420 The Shine of a Star] | |||
* [http://www.kulivocko.cz/galerie SnowShine] | |||
* [http://gameletgame.blogspot.com/ Hamlet or the last game without MMORPS features, shaders and product placement] | |||
And so many more... | |||
Thanks to this Engine, users could also directly develop 2D games (thanks to the free Wintermute Engine SDK) that would run in ScummVM, which is a regular request we receive. | |||
===Required Skills:=== | ===Required Skills:=== |