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Of course, if you are not participating in Summer of Code, you are also very welcome to try working on one of these projects. | Of course, if you are not participating in Summer of Code, you are also very welcome to try working on one of these projects. | ||
'''Stop reading this!''' | |||
__TOC__ | __TOC__ | ||
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== Scalers == | == Scalers == | ||
Technical contact: [[User:Sev|Eugene Sandulenko]]. | Technical contact: [[User:Sev|Eugene Sandulenko]], [[User:LordHoto|Johannes Schickel]]. | ||
Our SDL-based backends (a backend is roughly equivalent to a 'port'), such as the one used by default on desktop machines, use 2D scaler functions to 'scale up' the game screen to a larger size, such as plain 2x/3x scalers and HQ2x/HQ3x. | Our SDL-based backends (a backend is roughly equivalent to a 'port'), such as the one used by default on desktop machines, use 2D scaler functions to 'scale up' the game screen to a larger size, such as plain 2x/3x scalers and HQ2x/HQ3x. |
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