Difference between revisions of "GSoC Ideas"

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52 bytes added ,  17:34, 26 February 2012
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== Scalers ==
== Scalers ==
Technical contact: [[User:Sev|Eugene Sandulenko]].


Our SDL-based backends (a backend is roughly equivalent to a 'port'), such as the one used by default on desktop machines, use 2D scaler functions to 'scale up' the game screen to a larger size, such as plain 2x/3x scalers and HQ2x/HQ3x.
Our SDL-based backends (a backend is roughly equivalent to a 'port'), such as the one used by default on desktop machines, use 2D scaler functions to 'scale up' the game screen to a larger size, such as plain 2x/3x scalers and HQ2x/HQ3x.
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