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478 bytes added ,  00:06, 28 May 2012
Added DW1 Tinsel Bugs moved from TODO list as in Original, and merged Explanatory Paragraphs.
(Added DW1 Tinsel Bugs moved from TODO list as in Original, and merged Explanatory Paragraphs.)
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== Bugs in the original ==
== Bugs Found In The Original Games ==


Here is a list of known bugs that occured in the original versions of Discworld 1 and 2
The following is a list of known bugs that occured in the original versions of Discworld 1 and 2 i.e. when using the original interpreter executable. Most of these are caused by bugs in the game script datafiles, so fixing
them is non-trivial, but we try to implement fixes or workarounds where possible.


=== Discworld 1 ===
=== Discworld 1 ===
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* After finishing the game, after the ending animation and the credits screen, we are taken back to the title screen (where it says "Press any key to start"). If the game is started again, its state hasn't been reset so all the actors are in the state they were in act 3/4 - i.e. the luggage is awake, the dean is missing, the sleazy guy in in prison and so on.
* After finishing the game, after the ending animation and the credits screen, we are taken back to the title screen (where it says "Press any key to start"). If the game is started again, its state hasn't been reset so all the actors are in the state they were in act 3/4 - i.e. the luggage is awake, the dean is missing, the sleazy guy in in prison and so on.
* Alchemist animation glitch (Act II). {{BugTrack|num=2807633}}
* Luggage animation glitch. {{BugTrack|num=2805881}}
* Rincewind can walk behind a wall in dining room. {{BugTrack|num=2477254}}
* Intro animations repeating {{BugTrack|num=2821363}}


=== Discworld 2 ===
=== Discworld 2 ===
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