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=== About Residual === | === About Residual === | ||
Residual is a [http://www.scummvm.org ScummVM] sub-project to play [[LucasArts]]' [http://www.lua.org LUA]-based 3D adventures, such as [[Grim Fandango]]. | Residual is a [http://www.scummvm.org ScummVM] sub-project to play [[LucasArts]]' [http://www.lua.org LUA]-based 3D adventures, such as [[Grim Fandango]]. | ||
Residual is an [http://www.opengl.org OpenGL] program, and requires a 3D card with working | Residual is an [http://www.opengl.org OpenGL] program, and requires a 3D card with working OpenGL support. | ||
The main | The main ScummVM program can run LucasArts 2D [[SCUMM]] adventures (among others). | ||
Residual is named such as it aims to do the same for the residual (remaining) games. It is also a word pun, as the engine used in these | Residual is named such as it aims to do the same for the residual (remaining) games. It is also a word pun, as the engine used in these LUA-based adventure is called GrimE (as opposed to SCUMM). Grime is a type of residue. | ||
=== What is the state of Residual? === | === What is the state of Residual? === | ||
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Some of the game is playable, but many features are either missing or unstable. | Some of the game is playable, but many features are either missing or unstable. | ||
There are no menus, save/load features, proper lighting, etc. Crashes are likely. | There are no menus, save/load features, proper lighting, etc. Crashes are likely. | ||
[[Residual_TODO|TODO]] | |||
=== Development/debug keys from the original game === | === Development/debug keys from the original game === |
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