1,502
edits
(Add a script bug in SQ4) |
(→Script bugs: Add the graphics glitch (script bug) in QFG1VGA that occurs when throwing the dagger at the white stag) |
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* PQ3: day 4 at crime scene - after examining the victim Sonny's head disappears for around 0.5 seconds | * PQ3: day 4 at crime scene - after examining the victim Sonny's head disappears for around 0.5 seconds | ||
* QFG1VGA: the left and right half-transparent window decoration on all windows doesn't work right, the transparency will show the background picture all the time | * QFG1VGA: the left and right half-transparent window decoration on all windows doesn't work right, the transparency will show the background picture all the time | ||
* QFG1VGA: After throwing a dagger at the white stag, half of the Hero's animation/costume is not erased and stays stuck on the screen {{BugTrack|num=3565492}} | |||
* QFG3: priority issue in leopard chiefs hut, walking in front of the chief makes it visible | * QFG3: priority issue in leopard chiefs hut, walking in front of the chief makes it visible | ||
* SQ4: At the beginning of the game, if the zombie spots Roger while he's picking the rope, the game scripts try to access an invalid object and crash {{BugTrack|num=3539400}} | * SQ4: At the beginning of the game, if the zombie spots Roger while he's picking the rope, the game scripts try to access an invalid object and crash {{BugTrack|num=3539400}} |
edits