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Difference between revisions of "Return to Ringworld"

232 bytes added ,  15:37, 1 February 2014
Add original Scan issue
(Add original Scan issue)
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* In Scene 1800, when Seeker fails force-opening the elevator doors, the original game was missing a whole block of logic, plus a broken animation. Some code has been added in the engine to restore those animations.
* In Scene 1800, when Seeker fails force-opening the elevator doors, the original game was missing a whole block of logic, plus a broken animation. Some code has been added in the engine to restore those animations.
* Scene 50 (close up of Quinn on the floating bed) wasn't used. We added it where it was supposed to be, at the beginning of the game.
* Scene 50 (close up of Quinn on the floating bed) wasn't used. We added it where it was supposed to be, at the beginning of the game.
* The messages displayed when using the passive short scan geographical and astronomical were swapped, leading to a weird information concerning the star as a result of the geographical scan. Those messages have been switched back.


== Known bugs ==
== Known bugs ==