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=== Sources for other ideas === | === Sources for other ideas === | ||
Technical contacts: | Technical contacts: ResidualVM IRC channel (#residualvm on freenode.net), our mailing list, or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]] | ||
One good place to start if you're looking for new ideas would be our [http://wiki.residualvm.org/index.php/TODO ResidualVM TODO] page. | One good place to start if you're looking for new ideas would be our [http://wiki.residualvm.org/index.php/TODO ResidualVM TODO] page. | ||
Be sure to talk to us before thinking too much about any idea on this list, as many things are likely to be outdated or simply wrong. | Be sure to talk to us before thinking too much about any idea on this list, as many things are likely to be outdated or simply wrong. | ||
=== New game engines === | |||
Technical contacts: ResidualVM IRC channel (#residualvm on freenode.net), our mailing list, or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]] | |||
If you already have reverse engineering experience, you could consider working on one of the external in-development game engines, or even on support for a new game. However, doing this kind of work is very difficult and time-consuming - you would have to convince us that you have the necessary skills to actually be sufficiently productive, probably by demonstrating some actual progress first. |