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Technical contacts: [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]] | Technical contacts: [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]] | ||
TinyGL is a limited OpenGL implementation which uses CPU for rendering. Original code was imported into our project. | |||
We made adoptions and improvements for one of our game engines, but it still lacks some features and optimizations. | |||
See [http://wiki.residualvm.org/index.php/GSoC_Ideas#TinyGL_cleanup_and_improvements TinyGL improvements] for more details | See [http://wiki.residualvm.org/index.php/GSoC_Ideas#TinyGL_cleanup_and_improvements TinyGL improvements] for more details |
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