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Difference between revisions of "GSoC Ideas"

201 bytes added ,  18:10, 2 March 2014
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Technical contacts: [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]
Technical contacts: [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]


Short description to be written
TinyGL is a limited OpenGL implementation which uses CPU for rendering. Original code was imported into our project.
We made adoptions and improvements for one of our game engines, but it still lacks some features and optimizations.


See [http://wiki.residualvm.org/index.php/GSoC_Ideas#TinyGL_cleanup_and_improvements TinyGL improvements] for more details
See [http://wiki.residualvm.org/index.php/GSoC_Ideas#TinyGL_cleanup_and_improvements TinyGL improvements] for more details
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