1,502
edits
(qfg2 issue got fixed) |
(→Script bugs: The QFG3 priority bug has been fixed) |
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* LSL1: Priority issues in bathroom right at the start | * LSL1: Priority issues in bathroom right at the start | ||
* QFG1VGA: the left and right half-transparent window decoration on all windows doesn't work right, the transparency will show the background picture all the time | * QFG1VGA: the left and right half-transparent window decoration on all windows doesn't work right, the transparency will show the background picture all the time | ||
'''Not Yet Fixed''' | '''Not Yet Fixed''' | ||
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* QFG1VGA: looking at a centaur will show the description of a saurus rex. {{BugTrackSF|id=6249}} | * QFG1VGA: looking at a centaur will show the description of a saurus rex. {{BugTrackSF|id=6249}} | ||
* QFG1VGA: pulling the chain in Yorick's room near the end of the game and then pressing the button on the right side of the room results in a broken game including a few weird graphical glitches. {{BugTrackSF|id=6181}} | * QFG1VGA: pulling the chain in Yorick's room near the end of the game and then pressing the button on the right side of the room results in a broken game including a few weird graphical glitches. {{BugTrackSF|id=6181}} | ||
* QFG3: priority issue in leopard chiefs hut, walking in front of the chief makes it visible {{BugTrackSF|id=5173}} | |||
* SQ1VGA: another timepod is supposed to appear, when leaving Ulence Flats. On very fast machines, that timepod appears completely immediately and then starts to "fade in" like it's supposed to be. | * SQ1VGA: another timepod is supposed to appear, when leaving Ulence Flats. On very fast machines, that timepod appears completely immediately and then starts to "fade in" like it's supposed to be. | ||
* SQ4/Floppy: When trying to throw stuff at the sequel police in Space Quest X (zero g zone), first the correct message box appears and then the game either crashes (Sierra SCI w/o patch), shows another message box with garbed text (Sierra SCI w/ patch) or creates a signature error (ScummVM). It doesn't happen with all objects. It definitely happens, when trying to throw the slime jar. Sierra's patch doesn't fix it properly. | * SQ4/Floppy: When trying to throw stuff at the sequel police in Space Quest X (zero g zone), first the correct message box appears and then the game either crashes (Sierra SCI w/o patch), shows another message box with garbed text (Sierra SCI w/ patch) or creates a signature error (ScummVM). It doesn't happen with all objects. It definitely happens, when trying to throw the slime jar. Sierra's patch doesn't fix it properly. |
edits