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Difference between revisions of "Datafiles"

116 bytes added ,  04:17, 28 April 2017
(Add instructions for Sierra floppy games with split resource data (the game’s installer would normally handle this))
(→‎All SCI16 (SCI0/1) games: Windows example)
Line 2,073: Line 2,073:
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''


* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <tt>cat RESOURCE.p0* > RESOURCE.000</tt> on *nix).
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <tt>copy /b RESOURCE.p0* RESOURCE.000</tt> on Windows, or <tt>cat RESOURCE.p0* > RESOURCE.000</tt> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <tt>cat RESOURCE.a0* > RESOURCE.AUD</tt> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <tt>copy /b RESOURCE.a0* RESOURCE.AUD</tt> on Windows, or <tt>cat RESOURCE.a0* > RESOURCE.AUD</tt> on *nix).


===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games===
===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games===
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