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Difference between revisions of "Wintermute/TODO"

3,380 bytes added ,  22:47, 5 February 2020
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(Remove rotozoom from the TODO-list)
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See [[Wintermute/Games|Wintermute Games]] for a list of the current state of the various games.
See [[Wintermute/Games|Wintermute Games]] for a list of the current state of the various games.


==Missing Features==
== Main ToDo items ==
* Plugins for various games (especially the sample plugins)
 
* UTF-support
=== Bugs Also in the Original ===
In the following you will find a number of bugs which actually already occur when using the original interpreter / .EXE. That is, those errors are bugs in the games themselves, not in ScummVM. Still, we sometimes are able to implement workarounds, meaning ScummVM at times works better than the original ;).
 
Note that neither of these lists is complete.
 
==== Not Fixed ====
* WME: Dirty Split - Dialog coming out of wrong character {{Tracker|id=6203}}
* WME: 1 1/2 Ritter - Graphical slider issues in sound options menu {{Tracker|id=6567}}
* WME: Rosemary - Sprite flaw on going upwards {{Tracker|id=6572}}
* WME: Add save thumbnails to Corrosion {{Tracker|id=11032}}
* WME: Some games are using same fonts for selected and normal text {{Tracker|id=11287}}
 
==== Fixed ====
* WME: Bickadoodle - Assertion on climbing the mountain {{Tracker|id=6594}}
* WME: The Kite - Overlapping bug {{Tracker|id=6721}}
 
=== Missing Features ===
* Plugins for various games
* Keymapper support
* 3D characters
* Debugger
* Debugger


==Various TODOs==
=== Various ToDo ===
* Implement a way to warp to desired chapters without completing the games to reproduce some game-specific bugs
* Implement script patches (like in SCI) for fixing original bugs (like, 1 1/2 Ritter slider) and accessing interesting dead code (like, debug screens bundled inside game packages)
* Make a list of games using modified engines
* Check if Farsi versions of games are working
 
=== Known Issues ===
* Last letter of text lines is missing sometimes. Notable case: 1 1/2 Ritter - Menu font problem {{Tracker|id=11007}}
* WME: Engine doesn't use correct screenmode {{Tracker|id=11160}}
* WME: Theora player issues {{Tracker|id=6500}}
 
=== Legacy ToDo List ===
Not sure if this is already fixed or not. Need to look at this later.
* Optimize UITiledImage
* Optimize UITiledImage
* Use more than one dirty rect
* Use more than one dirty rect
==Known Issues==
* Save/Load-screens are not shown during save/load this is probably a result of reducing the amount of redrawing done during save/load, and I'm not sure it should be put back, if that means making saves slower again.
* Font-sizes are wrong enough to allow Dirty Split to draw text that is hidden in the original game (most visible on the coin-interface)
* Font-sizes are wrong enough to allow Dirty Split to draw text that is hidden in the original game (most visible on the coin-interface)
* Alpha-masks for Theora-videos are broken on big-endian platforms
* Alpha-masks for Theora-videos are broken on big-endian platforms
== ToDo items for specific games ==
=== Known Issues for FoxTail ===
* selection arrow in dialogues menus seems to be drawn a pixel off comparing to original game (need more testing with different FoxTail versions)
* text in books contains extra '^' character at the beginning of some paragraphs (incorrect split? some kind of specially added control character?)
* saveload progress bar is not drawn under overlay (I need to learn how to deal with dirtyrects to fix this)
* savegame description encoding seems to be wrong for some reason for Russian (may be caused by changing encoding during the game)
=== Known Issues for Rosemary ===
* WME: Rosemary - Text glitch {{Tracker|id=6453}}
* WME: Rosemary - Icons glitch {{Tracker|id=6454}}
* WME: Rosemary - Flickering images {{Tracker|id=6571}}
* WME: Rosemary - Font error {{Tracker|id=6573}}
=== Known Issues for Ghost in the Sheet ===
* WME: Ghost in the Sheet - Freeze of final cutscenes {{Tracker|id=6533}}
=== Known Issues for Rhiannon ===
* WME: Rhiannon - Animation freeze of the final outtro {{Tracker|id=6569}}
=== Known Issues for Vsevolod ===
* WME: Vsevolod (DEMO) - Assertion in Intro {{Tracker|id=6612}}
* WME: Vsevolod (DEMO) - Assertion on taking the dagger {{Tracker|id=6613}}
* WME: Vsevolod (DEMO) - Font too big(?) {{Tracker|id=6634}}
=== Known Issues for 5MA ===
* WME: 5MA - wasps animation is too slow  {{Tracker|id=6649}}
=== Known Issues for White Chamber ===
* WME: white chamber - bot flickers when changing directions {{Tracker|id=6652}}
* WME: white chamber - slow scrolling {{Tracker|id=6653}}
=== Known Issues for The Kite ===
* WME: The Kite - Script runtime errors {{Tracker|id=6722}}
=== Known Issues for Helga Deep in Trouble ===
* WME: Helga Deep in Trouble - Graphic mistake {{Tracker|id=9683}}
=== Known Issues for The Shine of a Star ===
* WME: The Shine of a Star - Problems at shovel puzzle scene {{Tracker|id=9720}}
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