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[[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. We added so far support for Director 3 and Director 4, but there is much more work related to the specific Xtras, increasing compatibility and working on Director 5 support. | [[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. We added so far support for Director 3 and Director 4, but there is much more work related to the specific Xtras, increasing compatibility and working on Director 5 support. | ||
These days, due to the relatively high compatibility our approach is taking an interesting Director title, trying to play it and fix any issues along the way, thus making the process pretty fun. During playback, we often compare the titles and behaviours with the original. | |||
For this year, it would be great to have Total Distortion fully working and Meet MediaBand. The latter will require working with QuickTime playback code. | |||
Often we implement stubs for XObjects which are extensions for Director functionality. | |||
=== Amnesia: The Dark Descent and A Machine for the Pigs (HPL2 engine) === | === Amnesia: The Dark Descent and A Machine for the Pigs (HPL2 engine) === |