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(Added my sword1 todo) |
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*[[SCUMM]]: implemented proper Audio CD saving and restoring for [[Loom]] (VGA); | *[[SCUMM]]: implemented proper Audio CD saving and restoring for [[Loom]] (VGA); | ||
*[[SCUMM]]: updated the Digital iMUSE engine to have proper support for high quality audio (44100Hz, 16-bit) to allow high quality fan-dubs and high quality music replacements; | *[[SCUMM]]: updated the Digital iMUSE engine to have proper support for high quality audio (44100Hz, 16-bit) to allow high quality fan-dubs and high quality music replacements; | ||
*[[Humongous Entertainment/Games|SCUMM/HE]]: rewrote the audio system for all HE games; | |||
==Working on== | ==Working on== | ||
Here's all fun stuff I'm working on right now: | Here's all fun stuff I'm working on right now: | ||
* [[ | * [[Sword1|SWORD1]]: finishing up the engine: | ||
**Fix timing routines overall, so that timers are accurate for speedrunners; | |||
**Implement palette fading; | |||
**Implement SFX fading; | |||
**Implement automatic lower music volume when speech is playing; | |||
**Take another look at the audio engine just in case something is missing; | |||
**Fix font position on some parts of the main menu; | |||
**Fix text cursor blink timing when writing a savegame name (too slow right now); | |||
**Implement Save and Restore screen bars movement when scrolling; | |||
**Implement the "Speed" section in the main menu; | |||
**Play intro cutscene when selecting Restart from the main menu; | |||
**Possibly rewrite the whole main menu from source code? | |||
**Implement pause button! | |||
*[[SCUMM]]: rewriting [[ScummVM Tools|compress_scumm_bun]] and update the Digital iMUSE engine in order to restore support for compressed audio for [[The Dig]] and [[The Curse of Monkey Island]]; | *[[SCUMM]]: rewriting [[ScummVM Tools|compress_scumm_bun]] and update the Digital iMUSE engine in order to restore support for compressed audio for [[The Dig]] and [[The Curse of Monkey Island]]; | ||
*[[SCUMM]]: updating the Full Throttle version of the Digital iMUSE engine to support a more recent version of the [https://wiki.multimedia.cx/index.php?title=Creative_Voice Creative Voice File] (.VOC) audio format, so to restore support for the [https://github.com/BLooperZ/remonstered reMONSTERed] fan patch; | *[[SCUMM]]: updating the Full Throttle version of the Digital iMUSE engine to support a more recent version of the [https://wiki.multimedia.cx/index.php?title=Creative_Voice Creative Voice File] (.VOC) audio format, so to restore support for the [https://github.com/BLooperZ/remonstered reMONSTERed] fan patch; |
edits