65
edits
(first residual entry; based on text from the 'subprojects' page) |
(insert some text from the README) |
||
Line 1: | Line 1: | ||
=== About Residual === | === About Residual === | ||
Residual is a [http://www.lua.org LUA]- | Residual is a [http://www.scummvm.org ScummVM] sub-project to play [[LucasArts]]' [http://www.lua.org LUA]-based 3D adventures, such as [[Grim Fandango]]. | ||
Residual is an [http://www.opengl.org OpenGL] program, and requires a 3D card with working [http://www.opengl.org OpenGL] support. | |||
The main [http://www.scummvm.org ScummVM] program can run [[LucasArts]] 2D [[SCUMM]] adventures (among others). | |||
Residual is named such as it aims to do the same for the residual (remaining) games. It is also a word pun, as the engine used in these [http://www.lua.org LUA]-based adventure is called GrimE (as opposed to [[SCUMM]]). Grime is a type of residue. | |||
=== What is the state of Residual? === | |||
Basic gameplay works, including cutscenes. | |||
Some of the game is playable, but many features are either missing or unstable. | |||
There are no menus, save/load features, proper lighting, etc. Crashes are likely. | |||
=== Development/debug keys from the original game === | |||
* Ctrl + e : Enter lua string to execute | |||
* Ctrl + g : Jump to set | |||
* Ctrl + i : Toggle walk boxes | |||
* Ctrl + l : Toggle lighting | |||
* Ctrl + n : Display background name | |||
* Ctrl + o : Create a door | |||
* Ctrl + p : Execute patch file | |||
* Ctrl + s : Turn on cursor | |||
* Ctrl + u : Create a new object | |||
* Ctrl + v : print the value of a variable | |||
* Alt + n : Next viewpoint | |||
* Alt + p : Prev viewpoint | |||
* Alt + s : Run lua script | |||
* Shift + n : Next set | |||
* Shift + p : Prev set | |||
* Shift + o : Toggle object names | |||
* F3 : Toggle sector editor | |||
* Home : Go to default position in current set | |||
* j : Enter jump number |
edits