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{{User| | {{User| | ||
handle=DrMcCoy| | handle=DrMcCoy| | ||
name= Sven Hesse| | |||
memberSince=2006-01-07| | memberSince=2006-01-07| | ||
workingOn=[[gob]]| | |||
blog=http://drmccoy.de/| | |||
email=drmccoy (at) scummvm (dot) org | |||
}} | }} | ||
== ToDo (unordered) == | |||
* Gob engine: | |||
** Completing A.J.'s World | |||
** (Hard-coded) Space-shooter sequences in Inca 2 and The Last Dynasty | |||
** Addy (ADI) and Addy Junior (Adibou) | |||
** Once Upon A Time: Abracadabra and Baba Yaga | |||
** Fading: | |||
*** Weird fading in Woodruff: white areas show up immediately | |||
*** The fade speed should not be CPU-bound | |||
* Gob Engine cleanup: | |||
** Way too much access to foreign class member variables right now | |||
** Video/Draw | |||
*** Video_v1 and Video_v2 can be merged | |||
*** Merge Video_v6 too? + check for true color | |||
*** Merge Draw_* too? | |||
*** Merge Draw with Video? Put all the low-level stuff into Surface instead | |||
** Scenery | |||
*** Scenery is ANI + DEC. Merge | |||
**** Make ANIObject drawing more flexible for SEQ | |||
** Mult | |||
*** Mult_v1 and Mult_v2 can be merged | |||
*** Mult is SEQ. Also needed for hard-coded games | |||
** Sound | |||
*** Current sound code is meh | |||
** Global | |||
*** Icky globals. Not good | |||
** Goblin/Map | |||
*** Ugly. Needs cleanup badly. | |||
*** _v1/_v2 probably not mergable. But _v2+ classes should be | |||
** GobEngine subclasses like Kyra? | |||
* CoktelVideo: | |||
** Implement new audio handling in Addy 5 VMDs | |||
*** Low priority, because Addy 5 is very different, with a new script system and dBase databases | |||
*** Sound part type 4 | |||
*** Subsequent sound parts of type 1 are broken | |||
*** Yet another audio compression? | |||
== Wish list == | |||
* Goblins 3 Hebrew ''-- allegedly, it crashes ScummVM (in o1_printTotText() / Draw_v2::printTotText()). If it really does, I'd need a (legitimate) copy to fix it'' | |||
* Gobliins 2 Mac and/or Goblins 3 Mac ''-- Different music and fonts in the Mac versions, would be nice to have them supported'' | |||
* Any and all Japanese and Korean Gob games ''-- Need to check if strings and such work |
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