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Difference between revisions of "Gob/TODO"

181 bytes added ,  22:50, 6 April 2005
mention that EGA version works with gobreverse and what needs to be done for it to work in scummvm
(Update status. Add one issue)
(mention that EGA version works with gobreverse and what needs to be done for it to work in scummvm)
Line 85: Line 85:
* Implement <strike>pDrawSprite</strike>, <strike>pFillRect</strike>, pDrawLine, <strike>pPutPixel</strike>, <strike>pDrawletter</strike>, pDrawPackedSprite functions from the VGA driver (lvga.gdr)
* Implement <strike>pDrawSprite</strike>, <strike>pFillRect</strike>, pDrawLine, <strike>pPutPixel</strike>, <strike>pDrawletter</strike>, pDrawPackedSprite functions from the VGA driver (lvga.gdr)
* Classify
* Classify
* Add support for other rendering modes (EGA/CGA/Hercules)
* Add support for other rendering modes (EGA/CGA/Hercules) - the EGA version of Gobliiins works with gobreverse, so vid_spriteUncompressor needs to be adjusted and/or the packedSprite drawing routine from the driver need to be implemented.
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