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181 bytes added ,  22:50, 6 April 2005
mention that EGA version works with gobreverse and what needs to be done for it to work in scummvm
* Implement <strike>pDrawSprite</strike>, <strike>pFillRect</strike>, pDrawLine, <strike>pPutPixel</strike>, <strike>pDrawletter</strike>, pDrawPackedSprite functions from the VGA driver (lvga.gdr)
* Classify
* Add support for other rendering modes (EGA/CGA/Hercules)- the EGA version of Gobliiins works with gobreverse, so vid_spriteUncompressor needs to be adjusted and/or the packedSprite drawing routine from the driver need to be implemented.


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