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|[[Dreamcast]] ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||? | |[[Dreamcast]] ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||? | ||
|- | |- | ||
|[[GP2X]] | |[[GP2X]] ||Yes||Yes||Yes||Yes||Yes||Yes||Yes||Yes||Yes (*)||Yes (*)||Yes (*)||Yes||Yes (*)||?||? | ||
|- | |- | ||
|[[GP32]] ||?||?||?||?||?||?||?||?|| | |[[GP32]] ||?||?||?||?||?||?||?||?||Yes (*)||?||?||?||?||?||? | ||
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|[[PalmOS]] ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||? | |[[PalmOS]] ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||? | ||
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Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices. | Windows CE (*) : 640x480 or 640x400 games only supported on non-low resolution (176x220) devices. | ||
<br>GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD. | |||
<br>GP32 (*) : The GP32 is limted to a maximum game data size of 128MB and does not have enough ram to support V7+ games. | |||
=== Assisting Libraries supported by Platform === | === Assisting Libraries supported by Platform === |
edits