68
edits
(→Build System: Added note about CMake and SCons) |
Salty-horse (talk | contribs) m (→Descumm: typo) |
||
Line 236: | Line 236: | ||
* Turn it into a library, to be used by a command line frontend (like now), ScummVM debugger, and ScummEX. Basically, the API could consist of a single function, which takes a pointer to a memory buffer, its length, the Scumm version and optionally a game id. Also, it would get a pointer to a print function (in the case of the CLI tool, print to stdout; for ScummVM, print to our GUI console; for ScummEX, append to some window/widget) | * Turn it into a library, to be used by a command line frontend (like now), ScummVM debugger, and ScummEX. Basically, the API could consist of a single function, which takes a pointer to a memory buffer, its length, the Scumm version and optionally a game id. Also, it would get a pointer to a print function (in the case of the CLI tool, print to stdout; for ScummVM, print to our GUI console; for ScummEX, append to some window/widget) | ||
* Rewrite code to use 2 passes; first pass builds an intermediate graph, the second pass then tries to detect loops, break/continue statements etc. | * Rewrite code to use 2 passes; first pass builds an intermediate graph, the second pass then tries to detect loops, break/continue statements etc. | ||
* Proper implementation of o6_startObjectQuick decompilation (see comment in descumm6.c). May | * Proper implementation of o6_startObjectQuick decompilation (see comment in descumm6.c). May require rewrite of core program logic. |
edits