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- 16:25, 6 February 2016 diff hist +126 Release Testing →Testing Guidelines: Mention that stable builds are suppoed to be used for release testing.
- 02:54, 24 January 2016 diff hist +5 Sierra Game Versions →SCI21 (late): RAMA is a demo version (verified by snover)
- 18:03, 1 January 2016 diff hist +215 License FAQ →So what are the obligations if I want to use ScummVM to release my commercial game?: clarify that this section reflects individual views current
- 02:20, 18 February 2015 diff hist +1,617 GSoC Ideas →ScummVM Projects: Add small task description about updating the iOS port of ScummVM.
- 12:53, 7 August 2014 diff hist +120 HOWTO-Release →Binaries: Mention need to pass "--disable-debug" to configure when building release binaries.
- 01:33, 3 March 2014 diff hist +37 GSoC Ideas →Sources for other ideas: Add myself to contacts for other ideas
- 16:56, 22 January 2014 diff hist +19 HOWTO-Engines →Example: engines/quux/quux.cpp: Properly initialize _console member.
- 19:19, 8 December 2013 diff hist 0 Advanced Engine Features →RTL ("Return to Launcher") support: Tinsel does not implement RTL right now
- 10:38, 26 November 2013 diff hist +241 HOWTO-Engines →Example: Add (untested) configure.engine exaple file
- 10:35, 26 November 2013 diff hist −304 HOWTO-Engines →Steps: Update section on steps required for adding a new engine
- 14:43, 17 November 2013 diff hist −5 ScummVM Tools →create_sjisfnt: Make clear what the output filename should be.
- 14:39, 17 November 2013 diff hist +45 ScummVM Tools →create_sjisfnt: Our custom SJIS font works for all FM-Towns/PC-98/PC-Engine games
- 14:38, 17 November 2013 diff hist +130 External Datafiles →Alternatives: our custom SJIS font can be used for PC-Engine fonts too
- 14:37, 17 November 2013 diff hist −37 External Datafiles →Alternatives: our custom SJIS font file can be used for SCUMM games too
- 18:11, 3 November 2013 diff hist +41 HOWTO-Engines Make clear that no audio device (i.e. MIDI) initialization should be done in the constructor either
- 23:51, 7 August 2013 diff hist +318 HOWTO-Engines →File name conventions: Be a bit more descriptive on when to use <gameid> over <targetid> in save files.
- 12:41, 5 July 2013 diff hist +294 Event Recorder →Known Issues: Add issue about position of the recorder GUI.
- 12:40, 5 July 2013 diff hist +62 m Event Recorder →Known Issues: Explain GUI on playback issue a bit.
- 12:37, 5 July 2013 diff hist +2,113 Event Recorder →Known Issues: Add some findings while playing around with the recorder.
- 11:03, 5 July 2013 diff hist +18 m Event Recorder Create a known issues section.
- 22:35, 24 April 2013 diff hist −3 m GSoC Ideas →Summer of Code Applications: Small lang fixes.
- 22:33, 24 April 2013 diff hist +2,319 GSoC Ideas →Summer of Code Applications: Explain the general application layout in more detail.
- 21:27, 24 April 2013 diff hist +38 m GSoC Ideas Add two things you can tell us about you.
- 21:07, 24 April 2013 diff hist +470 GSoC Ideas →Summer of Code Applications: Add some explanation of the purpose of the application.
- 17:25, 22 April 2013 diff hist +144 Commit Guidelines →Commit guidelines: Add short note about compilable commits.
- 08:04, 11 January 2013 diff hist +73 Datafiles →Eye of the Beholder: Update extracted EoB file list a bit more. So far we only know of extracted version with *.ELO script files, but better safe than sorry...
- 02:17, 8 January 2013 diff hist +188 Datafiles →Eye of the Beholder: Add some info for versions with EYE.PAK.
- 02:06, 8 January 2013 diff hist +8 Datafiles →Eye of the Beholder: Add *.INF files for EoB 1 extracted.
- 20:03, 22 December 2012 diff hist −8 Datafiles →Eye of the Beholder II: The Legend of Darkmoon: None of the versions we know needs any PAK files (or even includes real PAK files).
- 15:10, 30 November 2012 diff hist +4 Eye of the Beholder Update status.
- 15:10, 30 November 2012 diff hist +4 Eye of the Beholder II: The Legend of Darkmoon Update status.
- 15:09, 30 November 2012 diff hist 0 Engines Move EoB to complete engines in the latest unstable version.
- 13:51, 30 November 2012 diff hist +277 Datafiles →Eye of the Beholder: Update file list for alternative version.
- 13:46, 30 November 2012 diff hist −13 m Datafiles →Eye of the Beholder II: The Legend of Darkmoon: Remove one unnecessary file.
- 03:38, 29 November 2012 diff hist +340 Datafiles Add initial entries for EoB 1+2.
- 13:11, 12 August 2012 diff hist +211 Defines →Defines to enable common optional features: Mention DISABLE_SAVELOADCHOOSER_GRID define.
- 00:38, 21 July 2012 diff hist +10 Advanced Engine Features →Loading/Saving during run time: Update saveGameState prototype. (Was changed with 477d6233c3672d9a60cceea3570bc775df3d9253)
- 17:40, 5 June 2012 diff hist +7 Kyra →General: TIny update to kyra.dat links, sadly the automatically generated link to the 1.4.1 one doesn't work because StableTag uses "-" instead of ".".
- 20:42, 26 April 2012 diff hist +135 HOWTO-Engines →Steps: Fix the engine inclusion part, now engines/plugins_table.h needs to be adapted instead of base/plugins.cpp, this step looks like it has been removed by accident
- 12:48, 13 April 2012 diff hist −1 HOWTO-Engines →Example: engines/quux/quux.cpp: Engine::init has been removed some time ago, update one comment in the QuuxEngine constructor accordingly.
- 15:46, 25 March 2012 diff hist 0 Commit Guidelines →Rules: Capitalize our subsystem names, since we want all of them capitalized in real commit messages.
- 04:25, 19 February 2012 diff hist +126 Template:IPhoneControls Mention "F5 (menu)" gesture behavior change.
- 15:05, 29 January 2012 diff hist +28 GUI Themes/TODO →Fonts: We have TrueType font support and thus anti-aliased font support now.
- 16:33, 12 January 2012 diff hist +734 Supporting GUI Translation →Mark translatable strings in the source code: Use a bit more technical terminology to explain the various translation related macros.
- 22:41, 2 January 2012 diff hist +89 The Legend of Kyrandia: Book Two: Hand of Fate Properly list all resolutions/colors.
- 22:38, 2 January 2012 diff hist +43 Lands of Lore Properly list all platforms and resolutions/colors.
- 22:36, 2 January 2012 diff hist +158 The Legend of Kyrandia Properly list all resolutions/colors.
- 22:29, 2 January 2012 diff hist +155 Engines →In-Progress Engines: Add EoB 1+2.
- 22:27, 2 January 2012 diff hist +1 m Lands of Lore "a RPG" -> "an RPG". Thanks clone2727.
- 22:27, 2 January 2012 diff hist +1 m Eye of the Beholder "a RPG" -> "an RPG". Thanks clone2727.