TsAGE/TODO

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< TsAGE
Revision as of 20:13, 4 May 2011 by Strangerke (talk | contribs) (Add bug in scene 9450)
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This is a list of things that still need to be handled properly for the Ringworld game:

  • Add sound support
    • Adlib
    • Sound Blaster
    • GUS
    • Midi (MT-32)

Known engine bugs:

  • Scene 7600: The ship should be reduced to a single pixel when approaching the floating fortress. It's currently not visible, (most likely rounded to 0 pixel).

Known hardcoded logic bugs:

  • Scene 4000: Before using The Tech when everything else is complete, the hero says something that stays on screen and corrupt everything after
  • Scene 4301: Broken savegames
  • Scene 5100: When the flesheaters are surrounding Quinn, they move EXTREMELY fast
  • Scene 6100: The probe commands seem a bit broken: you can't go straight forward (always turning in a direction) and only on direction is available (either left, or right, but not both). It's still completable, though
  • Scene 7000: Clicking in the water results in a "That accomplishes nothing" message
  • Scene 7700: The drawers are broken, they self-close.
  • Scene 9150: The 'Talk' cursor is displayed during the first cutscene, which seems inappropriate.
  • Scene 9200: When the bed is burning, Quinn exit the scene, then reenter it. Hotspots seems disable at this point.
  • Scene 9450: Talking to the Kzinn freezes the game
  • Scene 9500: The text is not properly centered when Quinn takes the stasis box
  • Scene 9850: Freeze when taking the tunics
  • Scene 9900: USE cursor is displayed all the time, it looks wrong

Game is now completable.