AGIWiki/AGDS
< AGIWiki
Jump to navigation
Jump to search
Revision as of 12:39, 13 April 2016 by MetaFox (talk | contribs) (Created page with "{{AGIWiki}} {{AGIWiki/AGI Software | Software = Adventure Game Design System (AGDS) | image = 320px|thumb|center | Developers = [[AGIWiki/Alex Simkin|A...")
Developer(s): | Alex Simkin, Serge Lapin | ||
---|---|---|---|
Stable release: | The Sierra Help Pages | ||
Preview release: | N/A | ||
Operating System: | DOS | ||
Available in: | Russian | ||
Type: | IDE | ||
Website: | N/A |
Introduction
AGDS (Adventure Game Design System), created by Alex Simkin with help from Serge Lapin, was the first fan-made development suite for AGI. It was created around 1990 or 1991.
See Also
- AGI Studio, created by Peter Kelly, is the most common AGI IDE.
- The WinAGI development environment is an alternative to AGI Studio developed by Andrew Korson. It features numerous helpful tools that AGI Studio does not have and is available for download at http://www.winagi.com.