Wintermute/TODO
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Status
See Wintermute Games for a list of the current state of the various games.
Main ToDo items
Bugs Also in the Original
In the following you will find a number of bugs which actually already occur when using the original interpreter / .EXE. That is, those errors are bugs in the games themselves, not in ScummVM. Still, we sometimes are able to implement workarounds, meaning ScummVM at times works better than the original ;).
Note that neither of these lists is complete.
Not Fixed
- WME: Dirty Split - Dialog coming out of wrong character [Bug #6203]
- WME: 1 1/2 Ritter - Graphical slider issues in sound options menu [Bug #6567]
- WME: Rosemary - Sprite flaw on going upwards [Bug #6572]
- WME: Add save thumbnails to Corrosion [Bug #11032]
- WME: Some games are using same fonts for selected and normal text [Bug #11287]
Fixed
- WME: Bickadoodle - Assertion on climbing the mountain [Bug #6594]
- WME: The Kite - Overlapping bug [Bug #6721]
Missing Features
- Plugins for various games
- Keymapper support
- 3D characters
- Debugger
Various ToDo
- Implement a way to warp to desired chapters without completing the games to reproduce some game-specific bugs
- Implement script patches (like in SCI) for fixing original bugs (like, 1 1/2 Ritter slider) and accessing interesting dead code (like, debug screens bundled inside game packages)
- Make a list of games using modified engines
- Check if Farsi versions of games are working
Known Issues
- Last letter of text lines is missing sometimes. Notable case: 1 1/2 Ritter - Menu font problem [Bug #11007]
- WME: Engine doesn't use correct screenmode [Bug #11160]
- WME: Theora player issues [Bug #6500]
Legacy ToDo List
Not sure if this is already fixed or not. Need to look at this later.
- Optimize UITiledImage
- Use more than one dirty rect
- Font-sizes are wrong enough to allow Dirty Split to draw text that is hidden in the original game (most visible on the coin-interface)
- Alpha-masks for Theora-videos are broken on big-endian platforms
ToDo items for specific games
Known Issues for FoxTail
- selection arrow in dialogues menus seems to be drawn a pixel off comparing to original game (need more testing with different FoxTail versions)
- text in books contains extra '^' character at the beginning of some paragraphs (incorrect split? some kind of specially added control character?)
- saveload progress bar is not drawn under overlay (I need to learn how to deal with dirtyrects to fix this)
- savegame description encoding seems to be wrong for some reason for Russian (may be caused by changing encoding during the game)
Known Issues for Rosemary
- WME: Rosemary - Text glitch [Bug #6453]
- WME: Rosemary - Icons glitch [Bug #6454]
- WME: Rosemary - Flickering images [Bug #6571]
- WME: Rosemary - Font error [Bug #6573]
Known Issues for Ghost in the Sheet
- WME: Ghost in the Sheet - Freeze of final cutscenes [Bug #6533]
Known Issues for Rhiannon
- WME: Rhiannon - Animation freeze of the final outtro [Bug #6569]
Known Issues for Vsevolod
- WME: Vsevolod (DEMO) - Assertion in Intro [Bug #6612]
- WME: Vsevolod (DEMO) - Assertion on taking the dagger [Bug #6613]
- WME: Vsevolod (DEMO) - Font too big(?) [Bug #6634]
Known Issues for 5MA
- WME: 5MA - wasps animation is too slow [Bug #6649]
Known Issues for White Chamber
- WME: white chamber - bot flickers when changing directions [Bug #6652]
- WME: white chamber - slow scrolling [Bug #6653]
Known Issues for The Kite
- WME: The Kite - Script runtime errors [Bug #6722]
Known Issues for Helga Deep in Trouble
- WME: Helga Deep in Trouble - Graphic mistake [Bug #9683]
Known Issues for The Shine of a Star
- WME: The Shine of a Star - Problems at shovel puzzle scene [Bug #9720]