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{{AGIWiki}} | {{AGIWiki}} | ||
Data used by AGI is mainly stored in four types of resources, view, picture, logic and sound. There can be up to 256 resources of each resource. [[AGIWiki/View|View]] | Data used by AGI is mainly stored in four types of resources, view, picture, logic and sound. There can be up to 256 <code>(0 - 255)</code> resources of each resource. | ||
* [[AGIWiki/View|View resources]] contain animations and sprites | |||
* [[AGIWiki/Picture|Picture resources]] contain background images | |||
* [[AGIWiki/Logic|Logic resources]] have the scrips | |||
* [[AGIWiki/Sound|Sound resources]] contain the sound effects and music. | |||
During the game interpreter loads and unloads these resources in order game to function. These resources are stored within [[AGIWiki/Vol file|vol files]]. | During the game interpreter loads and unloads these resources in order game to function. These resources are stored within [[AGIWiki/Vol file|vol files]]. | ||
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* [[AGIWiki/Game specific files|Game specific files]] | * [[AGIWiki/Game specific files|Game specific files]] | ||
{{AGIWiki/AGI Resources}} |
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